In fact I highly recommend skipping them for your sanity, especially if you’re at all familiar with the show. You’ll get these every time there’s a time jump and you can skip them. We get a great animated cutscene of the planet exploding and Goku landing on Earth an being discovered in the first Dragon Ball series, but then the game leaps forward to the point where Radditz has landed on Earth and is wreaking havoc by way of a really long and slow scrolling and plodding wall of text. Well we all know how that went, so even if you’re kicking Frieza all over the map, say goodbye to the Planet Vegeta. It starts off with the fight of Frieza against Bardock for the Saiyan home world. Story Mode lets you play through the major battles in the Dragon Ball Z franchise as well as some from Dragon Ball GT. You’ve got several play options in this one, and I’m happy to say that unlike its predecessor in the series, Ultimate Tenkaichi has a competent story mode. That’s not to say the game doesn’t have some problems.
This year, they’re giving us Dragon Ball Z Ultimate Tenkaichi (a name actually chosen by fans and going by Ultimate Blast in Japan) and I’m happy to say that I’m enjoying this one more than Raging Blast and a helluva lot more than Raging Blast 2. While I genuinely like the first Raging Blast, its sequel had me raging in a whole different way. I got a chance to review Dragon Ball Raging Blast two years ago and the follow up Dragon Ball Raging Blast 2 last year. That being said there are certain things I expect from a Dragon Ball Z game.
So there are bits that I love and bits that I don’t. Then I got back into it when it started focusing on Gohan and really got annoyed that it shifted back to Goku just as fast.
I loved the TV show up until it hit the Namek and Freiza saga and dragged on for a whole season in one fight. I have a somewhat sordid history with the Dragon Ball Z series.